The A20.1 b6 EXP update brings a fix to the crash several users experienced since A20.1 b5. What else it has in store for you, find out below. [url=https://community.7daystodie.com/topic/27252-a201-exp-updated-to-b6/?tab=comments#comment-470000]A20.1 B6 The Forum Bug Reporting Thread [/url] [h1]Changelog[/h1] [b]Added [/b] [list] [*] AI destroy area is canceled when damaged by an entity [/list] [b]Changed [/b] [list] [*] Updated colliders and xml on all arrow slits to work like iron bars [*] Yes Arlene, it's time to take the Christmas tree down! Removed Christmas themed items from loot. [*] Updated bombshelter_02 based on feedback. [*] Improved AI destroy area trigger percents/distances, stun handling and capped spread to allies [*] TerrDestroyedWoodDebris now harvests 1,2 wood instead of 3 to be better aligned with the cost of frame shape blocks [*] Mmetal_weak to Mmetal on stoves to match other appliance HP pools [*] Increased the max HP from 5 to 100 on lootable backpacks, duffle bags, sports bags, and purses to help prevent premature loot loss [*] Disabled graphics jobs [*] Added quick exit keyrack to POI oldwest_business_13. [/list] [b]Fixed [/b] [list] [*] Using action_teleport_landclaim with no landclaims down causes null reference spam. [*] Arrow slit AI exploit ("Zombie Forcefield". Other shapes/rotations can/will allow setups like this, but they are not nearly as convenient) [*] Falling ragdoll ground hits did not do damage or AI handling [*] Imposter issues on rwg_tile_downtown_t [*] Missing textures, Added food helper piles to kitchens, adjusted sleeper volumes based on player feedback in downtown_filler_12. [*] Lot_industrial_14 sand pile made of sandstone. [*] In POI house_old_bungalow_09 bed frame clipping through window trim. [*] Origin shifting before the player spawns [*] Gameevent teleport can now teleport relative to player facing. [*] Only Usable property for twitch actions can now be set to VIPs. [*] Updated missing paint on attic ceiling corners in house_burnt_01 [*] Updated missing paint on attic ceiling corners in house_old_bungalow_06 [*] Having a full inventory and equipping a tool or weapon deletes currently selected hotbar item [*] Player bedroll and vehicle locations are displayed in the console [*] Deleted two utility poles in the trader tile to remove an exploit [*] Occasional NullRef's when decapitating wolves, mountain lions and deer as client on dedicated server [*] Door near loot room was unlocked in POI oldwest_business_13. [/list]