Processor: Intel® Core™ i3-1215U, AMD Ryzen 3-7300U, or similar
Memory: 4 GB RAM
Graphics: Vulkan 1.0 support, 1280x800 or higher
Storage: 2 GB available space
Additional Notes: The game is written in Godot 4.2 (included). Compiled C++ Steam integration hooks are included.
Recommended:
Requires a 64-bit processor and operating system
OS: Windows 10/11
Processor: Intel® Core™ i3-1215U, AMD Ryzen 3-7300U, or similar
Memory: 8 GB RAM
Graphics: Vulkan 1.0 support, 1920x1080 or higher
Network: Broadband Internet connection
Storage: 2 GB available space
Additional Notes: You need the Visual Studio toolchain to compile the C++ Steam hooks for the game (optional; MinGW is not supported). For the full Steam integration, you need to download the Steamworks SDK separately.
Minimum:
OS: 64-bit Ubuntu Linux 22.04, SteamOS 3.0, or similar
Processor: 64-bit CPU, such as Intel® Core™ i3-1215U, AMD Ryzen 3-7300U, or similar
Memory: 4 GB RAM
Graphics: Vulkan 1.0 support, 1280x800 or higher
Storage: 2 GB available space
Additional Notes: The game is written in Godot 4.2 (included). Compiled C++ Steam integration hooks are included.
Recommended:
OS: 64-bit Ubuntu Linux 22.04, SteamOS 3.0, or similar
Processor: 64-bit CPU, such as Intel® Core™ i3-1215U, AMD Ryzen 3-7300U, or similar
Memory: 8 GB RAM
Graphics: Vulkan 1.0 support, 1920x1080 or higher
Network: Broadband Internet connection
Storage: 2 GB available space
Additional Notes: Install cmake and gcc to compile the basic Steam integration hooks for the game. Download the Steamworks SDK to compile the fully functional Steam integration (optional).
Not supported
Mazelit is not open source. The source code is only for your personal use under the Steam Subscriber Agreement to learn, to create mods, and to compile the game for officially unsupported platforms at your own risk. Do not publish the source code unless explicitly permitted by the LICENSE file in the corresponding folder. Do not publish the compiled game.
In addition to the rights granted to you by the Steam Subscriber Agreement, you may publish any mods for Mazelit you create containing small parts of the game code if they are not playable without the base game. If you publish the source code for your mod, publish it under a license that disclaims any warranties, clearly mark any sections containing game code, and link to this store page. You may also create videos, blog posts, Mazelit modding tutorials, and other content about this DLC or your Mazelit mods that include small sections of the source code as long as you inform your viewers/readers where the code comes from.
If you would like to use any code or content for games/apps other than Mazelit, please contact us first.