Hey there, fellow catz! The end of May is soon, so lets recap the development progress of April and May 2021. :-) [h3]Items[/h3] - Played around with item stats, drop chances for epic items, etc - Added new epic items - Wrote an article about the itemization in ZpellCatz ( [url=https://www.indiedb.com/games/zpellcatz/features/zpellcatz-itemization]https://www.indiedb.com/games/zpellcatz/features/zpellcatz-itemization[/url] ) [h3]Visuals, Special Effects[/h3] - Added teleport effect for cat heroes and enemies - Greatly improved "Frailty" spell effect [img]https://clan.cloudflare.steamstatic.com/images//40273531/4218fd553cda6e6b5d9bcef7fc8908fd60ab225f.gif[/img] - Added a longer death effect animation for cat heroes and bosses (normal enemies die a lot quicker) [img]https://clan.cloudflare.steamstatic.com/images//40273531/ffc18055e346d7d36c63bbeb4da98c38b09d334d.gif[/img] [h3]Input System (work in progress)[/h3] - Upgraded the underlying input system to the "new" Unity Input - Added gamepad control for ingame and menu - Added joystick control for ingame and menu - Added an options menu screen - Started implementing an input rebind system (WIP) I'll write an article with more info about the input system in ZpellCatz soon. ^^ That's it for today. My plan is to write a DevRecap every 2 or 3 months from now on. If you want to receive development update more regularly, feel free to [url=https://discord.gg/D6CkrUu]join our discord[/url]. Have a wonderful weekend!