DevRecap April & May '21
Author: Sima,
published 3 years ago,
Hey there, fellow catz! The end of May is soon, so lets recap the development progress of April and May 2021.
:-)
[h3]Items[/h3]
- Played around with item stats, drop chances for epic items, etc
- Added new epic items
- Wrote an article about the itemization in ZpellCatz ( [url=https://www.indiedb.com/games/zpellcatz/features/zpellcatz-itemization]https://www.indiedb.com/games/zpellcatz/features/zpellcatz-itemization[/url] )
[h3]Visuals, Special Effects[/h3]
- Added teleport effect for cat heroes and enemies
- Greatly improved "Frailty" spell effect
[img]https://clan.cloudflare.steamstatic.com/images//40273531/4218fd553cda6e6b5d9bcef7fc8908fd60ab225f.gif[/img]
- Added a longer death effect animation for cat heroes and bosses (normal enemies die a lot quicker)
[img]https://clan.cloudflare.steamstatic.com/images//40273531/ffc18055e346d7d36c63bbeb4da98c38b09d334d.gif[/img]
[h3]Input System (work in progress)[/h3]
- Upgraded the underlying input system to the "new" Unity Input
- Added gamepad control for ingame and menu
- Added joystick control for ingame and menu
- Added an options menu screen
- Started implementing an input rebind system (WIP)
I'll write an article with more info about the input system in ZpellCatz soon. ^^
That's it for today. My plan is to write a DevRecap every 2 or 3 months from now on. If you want to receive development update more regularly, feel free to [url=https://discord.gg/D6CkrUu]join our discord[/url].
Have a wonderful weekend!