[list] [*] Some UI work: [list] [*] Worked on some of the menu layouts to fit more text in the infoboxes. [*] You can press F1 (or either thumbstick on the controller) to toggle an enlarged infobox. [*] You can now increment the interface zoom by 1 point instead of 10. [*] Better handling of very high interface zoom levels.[/list][*] New setting: "Autopilot delay": The amount of delay when "Draw screen when continuously walking" or "Draw screen autopiloting" is checked. [*] Zorbupedia and the PDF manual now has entries for "Darkvision" and "Stealth vs perception". [*] If a creature does not see the player, the "?" mark on it is green if hiding was very successful, yellow otherwise. (very successful = stealth was 10 or more points higher than perception) [*] Dualstrike talent is now usable with reach weapons when the target is one step away. (thanks to TolkienCat for mentioning) [*] Companions now use a talent point on ability boost talents if they have 2 talent points but don't yet fill requirements of other talents. (thanks to TolkienCat for mentioning) [*] Companions no longer pick Spirited Learner talent if Spirit ability is equal or lower to Mind. (thanks to TolkienCat for mentioning) [*] Fixed a bug where companions could pick the Bloodlust talent twice. (thanks to TolkienCat for mentioning) [*] Fixed a bug where you could waste a flask on everlasting ammunition. [/list]