Hello to everybody, Welcome to the 0.0.2 release The new update brings more ways to get loot. Added: Loot can also be randomly found outside of vehicles. You can now also get loot from corpses. There are still a few NPCs who don't give anything, but that's a 50/50 ratio and I'm working on getting everyone to give. Added: New location across the pass. Birds in the sky A couple of new buildings A few new places where you can discover raw materials. NPC Hostile NPC Friendly NPC Bodyguard Multiplayer Alternation of day and night Fixed: Weapons have fixed target damage including grenades. Micro-Laggy with the sea: I reduced it and whenever you have one, it's usually once every 30 seconds. NPCs have characters - (was Unreal Engine Robot) The inventory is loaded immediately, including the loot. What's in the works - Fixes: Multiplayer - not the sea 100% replicated. Level, float and saved sea position. But this only applies to multiplayer. Sounds - I'm finalizing the sounds for the game. Enemies - I'm working on filling the map with hordes of enemies and danger. Radiation - I work in certain places with radiation. Weapons - I'm working on adding more weapons. And many more including bug fixes. This is an unfinished game and may have bugs. This ALPHA 0.0.2 does not represent the finished game or the final form. Enjoy game in a new coat. FussyCraft