[img]https://clan.cloudflare.steamstatic.com/images//44473278/17abb5231fac8da07f6e779f179c57f910a1c504.jpg[/img] Update 0.0130 [h2]New Features:[/h2] [list] [*] Added a new chain of story quests. [*] Added a new location: "Swamp." [*] Added a new location: "Outpost." [*] Added a new location: "Shelter." [*] Added a new achievement: "Light of Knowledge." [*] Mines have been added to the game, currently found in the "Swamp" location, so watch your step. [/list] [h2]Changes and Improvements:[/h2] [list] [*] The PDA has been improved: there should no longer be accidental presses when the PDA is hidden or when you take it out. Previously, settings could get reset or tabs could switch unintentionally. [*] Fixed a bug with the display of quests in the PDA, where the text of active tasks would shift slightly to the left or become completely invisible. [*] Fixed a bug in the "Pripyat" level with the "Mica" artifact, where it would disappear after being picked up and saved. [*] The detection range of enemy NPCs on the map has been reduced to make encounters more unexpected. It was previously 120 meters; now it’s 40. [*] The detection range of the Dark Ones and Guards on the map has been reduced to make encounters more unexpected. It was previously 50 meters; now it’s 30. [*] The backpack has been slightly improved, specifically the aspect when you place it on your back. The return zone in the shoulder joint has been increased from 0.3 to 0.35, which should solve the problem where, on headsets like Quest and Pico, the backpack would sometimes end up on your head. [*] Minor fixes and improvements across various levels. [/list] [b]Remember, stalkers:[/b] I read all your feedback and suggestions and try to respond quickly, as long as they’re not in the spirit of "everything sucks" without details :). And remember, the Zone is always changing, and each time you venture into it, it’s a new challenge. Stay alert and be careful. Good luck! There’s still much more to come!