v1.0.4 is out! Yaaay!
Author: 14 Hours Productions,
published 5 months ago,
Today's bug fixes and improvements!
Tomorrow hopefully a comprehensive balance patch. So, tomorrow let me know if the game suddenly gets too hard!
v1.0.4
------
- Localizing minigame menu.
- Quest enemy changes.
- Palette fixes
- Actions do not progress if Quest Map is open.
- UI SFX fixes
- Fixed bugged 10/24/100 hour achievements.
- Extra Fairy Dust all over the steam backend.
- fixed dialogue progressing during battles when a pop-up menu is open.
- Post quest summary xp notification fixed.
- Sleeping consumes less bladder & hunger now.
- Now unequips incompatible items on class change.
- AutoQueue blocked if Dialogue is in progress.
- Took some Yolk out of the minigame.
- Items menu ui improvements.
- Fixed "Simulate When Off" off not loading queue properly.
- Fixed "Simulate When Off" off not loading quest companions properly.
- Minor quest map ui improvements
- Geese given more training.
- Guild music on load improvements.
Thank you all for your time and attention. Hope you're enjoying the game. We're trying to make it the best it can be.