Patch 1.0.7
Author: Reactive,
published 5 months ago,
Missed us? Here's another small patch to address some of the stuff reported by the community!
[h3]Localization:[/h3]
[list]
[*] Updated Japanese localization for better accuracy. Thanks to our Japanese players for the feedback!
[*] Replaced the Japanese font with one that supports all characters.
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[h3]Bugs:[/h3]
[list]
[*] Fixed an issue with Tosla HQ's unlock cutscene by Morio which didn't display when resetting files. This bug was mostly relevant for speedrunners and was caused by a missing reset on the variable when deleting the file.
[*] Fixed missing colliders at Tosla HQ when render distance was set to low.
[*] Resolved issue where the Golden Propeller wouldn't appear correctly after file resets.
[*] Fixed the Bombeach level achievement trigger when importing the save from the demo.
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[h3]Gameplay improvements:[/h3]
[list]
[*] Added prevention measures to ensure the game doesn't freeze when using the Xbox Elite controller.
[*] Excluded UFOs on the Moon level from the auto-checkpoint system to prevent players from getting stuck in a death cycle caused by moving UFOs.
[*] Implemented a no-respawn zone on the rock pillars at the beginning of the Pizza Time level to prevent respawn issues.
[*] Adjusted the teleport position of the taxi on the Moon level when touching the golden watch, so that it teleports on solid ground.
[*] Improved the performance of orange block activation by increasing the iteration speed 10x during portal transitions, preventing delays when teleporting near orange blocks.
[*] Adjusted the taxi's idle time after teleporting cutscenes to improve stability.
[*] Pizza King's mole on his bum is now moved 5px to the left.
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[h3]Miscellaneous:[/h3]
[list]
[*] Updated game credits.
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And remember, kids, don't eat your pizza in the back seat of the taxi. Front seat only!