Missed us? Here's another small patch to address some of the stuff reported by the community! [h3]Localization:[/h3] [list] [*] Updated Japanese localization for better accuracy. Thanks to our Japanese players for the feedback! [*] Replaced the Japanese font with one that supports all characters. [/list] [h3]Bugs:[/h3] [list] [*] Fixed an issue with Tosla HQ's unlock cutscene by Morio which didn't display when resetting files. This bug was mostly relevant for speedrunners and was caused by a missing reset on the variable when deleting the file. [*] Fixed missing colliders at Tosla HQ when render distance was set to low. [*] Resolved issue where the Golden Propeller wouldn't appear correctly after file resets. [*] Fixed the Bombeach level achievement trigger when importing the save from the demo. [/list] [h3]Gameplay improvements:[/h3] [list] [*] Added prevention measures to ensure the game doesn't freeze when using the Xbox Elite controller. [*] Excluded UFOs on the Moon level from the auto-checkpoint system to prevent players from getting stuck in a death cycle caused by moving UFOs. [*] Implemented a no-respawn zone on the rock pillars at the beginning of the Pizza Time level to prevent respawn issues. [*] Adjusted the teleport position of the taxi on the Moon level when touching the golden watch, so that it teleports on solid ground. [*] Improved the performance of orange block activation by increasing the iteration speed 10x during portal transitions, preventing delays when teleporting near orange blocks. [*] Adjusted the taxi's idle time after teleporting cutscenes to improve stability. [*] Pizza King's mole on his bum is now moved 5px to the left. [/list] [h3]Miscellaneous:[/h3] [list] [*] Updated game credits. [/list] And remember, kids, don't eat your pizza in the back seat of the taxi. Front seat only!