This game is a bow action RPG game, so you can advance without developing your character, and you can easily defeat enemies as you strengthen your character.
Features include main quests, daily quests, field hunting grounds, reinforcement, and stores.
In the final days of Garam, a period of great turmoil, monsters appeared.
They stirred fear and chaos among the people, disrupting the nation.
Among them, the most powerful monster defeated even the great warrior Yugun, the last hope sustaining Garam.
After their victory, the monsters vanished, and the remnants of Garam's forces founded a new nation named 'The Sea'.
Yugun's daughter, Yudahi, inherited her father's weapon, 'Yegung', and after being defeated by the monsters, she spent years in secluded training to strengthen herself.
Having completed her training, Yudahi learned that a monster had reappeared in her village. Grasping Yegung, she resolved to fight.
Now, Yudahi faces a choice in the midst of new conflicts and the resurgence of monsters. What path will she take?
It's not particularly provocative or explicit, but there is such a thing as the death of a monster.