Hi there, Marcus here. For those of you, who like some background information about [b]Wormventures - Barrier 51[/b], I made a video a while back that shows the game in 1999, 2007 and 2020. The 1999 Version was made with Blitz3D, a programming language with the focus on creating games, that was popular back then. I coded some nice systems for camera movement, dialogues, inventory and so on, but the workflow for getting a 3d model moddeled, rigged (supplying bones to the character, so he can move) and imported into Blitz3D was ... let me try to find some adaquate words ... complicated. It never got far in production in this 3D version. 2007 [b]Looky - The Adventure[/b] was released as a freeware title which was basically the first half of Wormventures - Barrier 51 in 2D made with the Wintermute Engine, a point&click adventure focused game engine. I updated the game in 2012 with complete english translation, better video quality and no need to install a special video codec anymore. It can still be downloaded at [url=https://bullshit-softworx.itch.io/looky-adventure]Bullshit Softworx itch.io page[/url]. The 2020 version of the game you can see in the video is the current game. Meanwhile some changes were made to the lighting and it has an entirely new UI (mouse cursors, buttons, etc.), but apart from that this is [b]Wormventures - Barrier 51[/b]. Can't wait to show a demo to you. I'm currently working on it. [previewyoutube=4rI9xPAjfUE;full][/previewyoutube]