Work in Progress: Update 13.2
Author: Unrug_WG,
published 9 months ago,
This is a short overview of the planned features for Update 13.2. For more information about the upcoming features and rewards for participating in the Public Test, visit the dedicated article on our website.
[b]IMPORTANT![/b] Because the update is still being tested, the information in this article is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live.[/style]
[h2]April Fools' Day Event[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//31013613/b5274c9daa51da2519ab548a2e0bb924a53b97e5.jpg[/img]
We've created a brand-new battle type and special map for Update 13.2. Piñata Hunt pits two teams of seven Tier VIII–IX ships against one another while also tasking them to compete in sinking a special Piñata ship.
Sinking the Piñata will spawn a control point that shrinks over time for the two teams to compete over.
Upon entering battle, one of 14 event-themed camouflages will be randomly applied to your ship. A brand-new custom explosion animation will play for any ships that get sunk during the hunt.
We're also introducing a new feature—support consumables—for this game mode; they will aid you and your team in sinking the Piñata ship. Each ship can pick one consumable to take into battle, and it can be recharged for everyone on your team up to three times during each battle by entering three interactive zones that will spawn as the Piñata takes damage.
By participating in the event, you can obtain Piñata Tokens that are redeemable for candy-themed permanent camouflages.
[h2]Submarine Changes[/h2]
[img]https://clan.cloudflare.steamstatic.com/images//31013613/c2ed3d4ee485b36df1f4f20b50d135895c822fbd.png[/img]
We're introducing more changes in Update 13.2 to further combat "shotgunning" by submarines while maintaining the same level of effectiveness for the class. Submarine torpedoes are also being adjusted to deal different amounts of damage based on the distance from the launch point to their target.
[h2]Early Access to Commonwealth Cruisers[/h2]
Update 13.2 welcomes a new line of Commonwealth cruisers and their entirely new Tech Tree to Early Access. These are the new ships: [b]Sutlej[/b], [b]Port Jackson[/b], [b]Caradoc[/b], [b]Dunedin[/b], [b]Delhi[/b], [b]Hobart[/b], [b]Uganda[/b], [b]Auckland[/b], [b]Encounter[/b], and [b]Cerberus[/b].
These ships deal decent damage per minute, but their drawbacks include relatively poor ballistics and slow-traversing turrets. At Tier VII, their torpedoes become long range to the extent that they can even be launched from stealth.
Ships of the line feature Hydroacoustic Search, available in its own slot at Tier IV and sharing a slot with Defensive AA Fire at later tiers. Starting from Tier V, they gain access to the signature Commonwealth Crawling Smoke Generator, and from Tier VIII, they have Repair Party.
Starting from Tier V, Commonwealth cruisers also have access to an enhanced variant of the Submarine Surveillance consumable with an improved range, and their Depth Charge Airstrike characteristics also improve.
[h2]Other Changes and Additions[/h2]
[list]
[*]Clan interface improvements: We've improved the Clan interface by including two additional windows: one displaying Clan bonuses and the other displaying the Clan description and info. We've also added the ability to include a clickable Discord link in the Clan description.
[*]Commonwealth Commanders: New portraits and voiceovers for standard Commonwealth Commanders are being added to reflect India, New Zealand, Australia, and Canada.
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