This is a short overview of the planned features for Update 13.1. For more information about the upcoming features and rewards for participating in the Public Test, check out the dedicated article on our website. [b]IMPORTANT![/b] Because the update is still being tested, the information in this article is tentative and reflects the state of game development at the time of its publication. Some changes and new features may be removed entirely or implemented differently by the time the update goes live.[/style] [h3]Changes to Submarines and ASW[/h3] Starting with Update 13.1, we aim to make submarine and surface ship interactions more consistent and intuitive. [h3]Changes to ASW[/h3] [list] [*]The [b]Venezia[/b] and [b]Hindenburg[/b] lines, as well as [b]Prinz Eugen[/b] and [b]Admiral Schröder[/b], are going to be equipped with Depth Charge Airstrike instead of Depth Charges. [*]Tier V–VIII battleships are getting an increase in their Depth Charge Airstrike range. [*]Depth Charge Airstrike on Tier V–VIII battleships and cruisers is going to have a shorter cooldown, but its bomb damage will be slightly reduced. [*]Ships that currently have special ASW settings are not receiving any changes unless specifically noted. [*]Depth Charge Airstrike range is going to be increased for [b]Ohio[/b], [b]Thunderer[/b], [b]Jean Bart[/b], and [b]Jean Bart B[/b]. It will become similar to the ranges for other battleships at their tiers. [*][b]Venezia[/b], [b]Zaō[/b], and [b]Yodo[/b] lines will receive the Submarine Surveillance consumable in a separate slot. It was previously available only for submarines. [/list] [img]https://clan.cloudflare.steamstatic.com/images//31013613/3317806aa65a138825fef7066464b097211c746b.gif[/img] [img]https://clan.cloudflare.steamstatic.com/images//31013613/dbc8246e88986d60687b2b0210ad5a92ae81eb23.gif[/img] [h3]Changes to Submarines[/h3] The Hydrophone consumable is going to work differently: [list] [*]The consumable will allow submarines to immediately spot ships in range, regardless of terrain (similar to Hydroacoustic Search and Surveillance Radar). [*]The consumable can be activated in any state, but it will only detect ships while at periscope depth or on the surface. [*]When submarines use Hydrophone to detect ships above them and in their line of sight, static silhouettes of these ships will appear for a short period (about 6 seconds) and then disappear. Ships behind terrain will be displayed as a short flash without a silhouette. [/list] A collision warning message will now appear for submerged submarines when there is another submarine underwater within 2 kilometers. To balance out the changes to ASW, all submarines are going to have an improved turning circle radius. On average, it will improve by around 20%, providing submarines more opportunities to maneuver and reposition. To accommodate the changes, the Sierra Bravo and X-Ray Papa Unaone signals will also receive submarine-specific changes. [h3]Exterior System Update[/h3] With the release of Update 13.1, the majority of expendable camouflages available in the game will get their permanent versions. The new permanent camouflages will operate similarly to already existing permanent camouflages, such as New Year, Epoch, or Made of Steel; however, you'll be able to mount them on ships of any tier. These camouflages can be either purchased or obtained through various activities, events, and missions. Once you obtain a standard, single-colored, abstract, or thematic camouflage (expendable or permanent) on your account, you can purchase its permanent version for all of your ships. [img]https://clan.cloudflare.steamstatic.com/images//31013613/9d1a0d84964e06e8f6121eb318ae9bed080b8b11.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//31013613/100820edd8ef291529179f2569af55f8dad82b31.jpg[/img] You can purchase permanent camouflages of the aforementioned types for Credits or Doubloons under the Exterior tab. [h3]Lunar New Year[/h3] As part of the Lunar New Year celebrations, the Dragon Port has been updated. [img]https://clan.cloudflare.steamstatic.com/images//31013613/7bef32f54bf1d0a2beb0ff3b2f20cb6cb953df0e.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//31013613/3c24891104e06a46089e4ebb82845b8dd473f58c.jpg[/img] [h3]Airship Escort[/h3] The Airship Escort temporary battle type is returning for Update 13.1! The battles will utilize a 12 vs. 12 format with Tier VIII–X ships of all types. [img]https://clan.cloudflare.steamstatic.com/images//31013613/4c7df091c62598c8eaf8fc2e9ab9446604d2f909.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//31013613/db8ee5e7b1a7dc0d4956b9d610f9b5e7ae4e147d.jpg[/img] [h3]Public Test Version 13.1[/h3]