Hello, I’m using version numbers now. This is another small update that fixes bugs and adds some clarity [h1]Magic Shell[/h1] This mechanic has been tripping up a few people so I have tried to make it clearer. [list] [*] Enemy intent tooltip will not obscure the cast sequence if it exists [*] When the status effect is gained, the stone sequence animates in [*] The stone sequence shows cast progress similar to Spells [/list] [h1]Bug Fixes[/h1] [list] [*] Fixed a bug where [spoiler]Pwca[/spoiler] with the extra Spell modifier did not get the full loot selection in [spoiler]Act 4[/spoiler] [*] Fixed a bug where modifiers that increase enemy health and damage applied to player summons [*] Fixed a bug where Drosera would sometimes activate even if cleared with a Spell [*] Fixed a bug where stone status effects would sometimes inherit scaling from their owner [*] Fixed a bug where opening the inventory while moving could lock you in movement state forever. Also, trying to access the inventory while moving will now try to cancel the path and open it. [*] Fixed a bug where right click would not leave the credits screen [/list] [h1]Other Changes[/h1] [list] [*] Version number is now shown on the title screen [*] Character select screen animates in much bit faster [/list]