Update 5: Longbow & New Elemental Weapon Upgrades
Author: PQube Community,
published 2 months ago,
Hey everybody,
The light is in sight! We are almost at the end of our Early Access journey with only a few updates left until we reach 1.0. We’ve really appreciated your feedback and hope that you’re enjoying the direction that [i][b]When the Light Dies[/b][/i] is heading.
Today’s update introduces a new weapon in the form of the powerful [b]Longbow[/b], as well as some exciting [b]new elemental weapon upgrades [/b]to help you keep the horde in check.
[b]Longbow Weapon[/b]
This mighty weapon fires a [b]single arrow[/b] which embeds itself into a target before its delayed charge [b]explodes[/b], dealing damage to [b]all enemies caught in the blast[/b]. This means that one well-placed shot can make all the difference when facing down a large group of enemies!
The longbow can be purchased alongside the other weapons in the main menu by spending your hard earned beating heart currencies!
[img]https://clan.cloudflare.steamstatic.com/images//44357813/d21f984c9f4a859ab5b7035d1f9fd446a771bb6c.gif[/img]
[b]New Weapon Upgrades[/b]
We have added [b]three new weapon upgrades[/b] which can all be levelled to improve their potency. To coincide with these upgrades we have also introduced the [b]freeze and acid status effects[/b] to make your runs feel even more varied:
[b]Cryo Blast:[/b] Chance for bullets to inflict ‘freeze’. A frozen enemy becomes encased in a block of ice and cannot move for a short period of time.
Level 2: If enemies are frozen when killed, they explode into razor sharp icicles.
Level 3 (Damage branch): Damage inflicted on frozen enemies is increased by 20%.
Level 3 (Duration branch): Freeze Duration is increased by 0.5 seconds.
[b]Corrosive Rounds:[/b] Chance for bullets to inflict ‘acid’. Enemies affected by acid burns gradually take damage overtime and have their movement slowed.
Level 2: Enemies inflicted with acid have their max HP reduced by 20%.
Level 3 (Duration branch): Acid duration increased by 2 seconds.
Level 3 (Slow branch): Enemies are slowed by 40% when inflicted with acid.
[b]Double tap:[/b] 'Extra shot' chance is increased by 20%.
Level 2: Whenever Extra shot is triggered, ammo is not consumed.
Level 3 (Damage): Damage inflicted by Extra shot bullets is increased by 20%.
Level 3 (Chance): Extra shot chance increased to 30%
[img]https://clan.cloudflare.steamstatic.com/images//44357813/e146340ad8fe39f2d94a1056ec228321d11fa24e.png[/img]
Try experimenting with these new upgrades in combination with the longbow (we’re personally big fans of stacking acid with piercing >:D).
Please see below for the full patch notes:
[b]Features[/b]
[list]
[*] Added Longbow weapon
[*] Added three new weapon upgrades with two new status effects (Freeze and acid)
[/list]
[b]QoL & polish[/b]
[list]
[*] Updated crossbow reload SFX.
[*] The game now remembers your last choice for character, weapon and difficulty.
[*] Added Achievement notification/claim sounds.
[*] Updated various texts for better clarity and consistency.
[/list]
[b]Balancing[/b]
[list]
[*] Updated Huntsman upgrade to affect reload speed instead of attack speed.
[/list]
[b]Bug fixes[/b]
[list]
[*] Crossbow no longer consumes too much ammo when used with certain upgrades.
[*] Bullet Damage meta upgrades now increase damage by the correct amount
[*] Critical damage now displays correctly where it previously showed critical chance.
[*] Screen effects (darkness lights, freeze) now scale in all resolutions.
[*] Can now claim achievement rewards after restarting the game.
[/list]
We hope you enjoy the new content and if you do have any feedback please do share it in our [url=https://steamcommunity.com/app/2185990/discussions/0/4356746484462965035/][b]feedback thread[/b][/url] or contact us directly on [url=https://discord.gg/Wf4gzGSh5F][b]Discord.[/b][/url]
If you have been enjoying the changes we’ve been making to [i][b]When the Light Dies[/b][/i] since EA launch, it’d be incredible if you could share a positive review here on Steam, they really do make a huge amount of difference for us!
Until next time,
PQube, Electric Monkeys & Secret Level Studios