Patch 1.0.3
Author: devmoon,
published 6 months ago,
This patch fixed issues with Mind balance and item drops.
Gameplay changes
[list]
[*]Alert (Mind persona) now gives +3 damage instead of +1 shield each turn, this should give mind the needed extra damage.
[*]Mind shield node now gives +10 max shield instead of +8 max shield.
[*]Added extra rewards for the starting nodes in higher difficulties.
[/list]
Item changes
[list]
[*]Gun now gives bonus pierce damage +6 (once per phase) instead of +6 damage.
[*]Added a new consumable cookie for HARD and CHAOTIC that gives bonus to damage.
[/list]
Bugfixes
[list]
[*]Timothy achievement now works properly.
[*]Pocket knife no longer shows up as equipable on tooltip.
[/list]
Bigger changes to puzzles and enemies are coming soon as well.