This patch makes a lot of smaller adjustments to a lot of areas to make progression smoother, and fixes some critical issues with random drops. Creature changes [list] [*]Drunkard now attacks every 2nd turn and switches to his more dangerous attack faster. [*]The fly got a slight reduction to health. [*]Reduced damage and hp of mummy in the early and lategame. [*]George got a slight reduction to health. [*]Craven got reduced damage for the early power levels and the leech got reduced a bit. [*]All creatures in normal difficulty got a 10% reduction in overall power as well. [/list] Item changes [list] [*]Tooltip for items now works correctly all the time. [*]Ember ring got a damage increase. [*]Book of blemish got reduced focus requirement. [*]Wooden stake now has +2 pierce but only +3 damage. [*]Fixed critical issue where some of the relics where not available for random drops. [*]More unknown item drops and gold in the later levels. [*]More identify scrolls and gold early on. [*]Lots of other smaller adjustments made to drop rates of relics and weapons. [/list] Skill changes [list] [*]Persona skill number five will now be found one persona point earlier. [*]Completing achievements will now grant permanent bonuses that you will find on the first persona point (requires restart) [/list] Card changes [list] [*]Pin card will now allow cards above to travel freely and fall below if possible. [*]Slight reduction in cost of cards on all difficulties. [/list] Map changes [list] [*]If you have met Edith you will speak to her otherwise you get a surprise instead. [*]The floor sigil in the estate can only be accessed once now. [*]Special savepoints have been added in the last spot before you face the boss. [/list]