Patch 1.5.2
Author: Stasis Booth Games,
published 7 months ago,
Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can!
The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!)
I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means.
Notes:
[list]
[*] Fixed issue where store room encounter could break with a save/load.
[*] Hard mode achievement no longer triggers on wrong circumstances.
[*] Could avoid decontamination sequence.
[*] Fixed double "scream" event in a later room.
[*] Game now saves after a lengthy scene, meaning if something goes wrong you'll be OK
[*] Crouching during a specific cutscene would cause you to walk slowly after - added fix.
[*] Missing highlights in later section of the game have been added.
[*] Can no longer repeatedly trigger an end game event (it looked awkward!)
[*] Various hotspots have had their names updated
[*] Bunch of spelling issues fixed.
[*] A few instances of dialogue happening at the wrong times has been fixed.
[*] Fixed issue in dorm, where picking up camera could cause something awkward to happen.
[*] Added text in incase you solve a puzzle early, rather than Riley refusing to take an item.
[/list]
[b]Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve.
[/b]
-Andrew