Big thank you to everyone who is providing bug reports - I'm trying to fix these as soon as I possibly can! The patch today brings a few changes. The most notable being that the HARD MODE achievement should no longer accidentally pop when playing in Normal and using the hotspot flash (sorry - it just got harder!) I'll try avoid spoilers as best I can here. If you encountered ... you'll know what it means. Notes: [list] [*] Fixed issue where store room encounter could break with a save/load. [*] Hard mode achievement no longer triggers on wrong circumstances. [*] Could avoid decontamination sequence. [*] Fixed double "scream" event in a later room. [*] Game now saves after a lengthy scene, meaning if something goes wrong you'll be OK [*] Crouching during a specific cutscene would cause you to walk slowly after - added fix. [*] Missing highlights in later section of the game have been added. [*] Can no longer repeatedly trigger an end game event (it looked awkward!) [*] Various hotspots have had their names updated [*] Bunch of spelling issues fixed. [*] A few instances of dialogue happening at the wrong times has been fixed. [*] Fixed issue in dorm, where picking up camera could cause something awkward to happen. [*] Added text in incase you solve a puzzle early, rather than Riley refusing to take an item. [/list] [b]Once again a big thank you to everyone, for your patience, and for your support. I'm a solo dev and have tried and will keep trying my hardest to bring the quality YOU deserve. [/b] -Andrew