Hi everyone, first off, thank you so much to all who tried out my demo and wishlisted the game. I have been working hard on fixing and improving things. [b]What is implemented?[/b] • Healing items added. You can find, store, and use them when needed. They spawn randomly like all the other items. • Flashlight improvement. The flashlight range is now increased to see further with a larger radius. I’ll keep working on the flashlight to improve it since it’s a big part of the game. • Head bobbing can now be turned off in the settings if you prefer. • Tv and radio could already be turned off by shooting them, but now you can also manually turn them off by interacting with them. • Pickup widget for all items is increased a bit to make items easier to find, but not too much, as that could cause widgets to appear through walls if an item is on an opposite wall. • Tooltips added for how to play the game. • Various collisions have been adjusted. • I have looked into the issue of high CPU usage, which one player reported. My PC and my friend’s PC don’t experience this, Im working hard to optimize the game to make the performance better and will be updating when i know for sure it has become better, thanks for your understanding. Besides this, I’m working to polish the game and make the final adjustments to make the game as good as possible. I’ll soon announce the release date, and I hope you guys are as excited as I am! It has been a long journey, almost three years to develop this game and soon it is ready for release. I hope you’re going to enjoy it. I’ve tested the game countless times to ensure there are no major bugs. I haven’t encountered any major bugs; however, there are a few minor ones I’m aware of, and I’m working to fix all of these. If you encounter any bugs, please let me know, and I’ll do my best to resolve them. Remember, the full version will be available in the languages listed on the Steam page. Thanks for taking the time to read this, and a big thanks again to everyone who played the demo and wishlisted the game. You can also join my Discord to talk directly with me or to provide feedback. Cheers!