[list] [*]Fixed a bug that caused the final mission to be treated as a win, even if all the player characters were wiped out. [/list] Found a very frivolous bug. My apologies ... (Since it is obviously a "player advantage" bug, so I may be offended by fixing it ...) The version under development (at the time of closed test play) was working correctly, but somehow I made a strange modification to the victory conditions, causing it to "degradation". My apologies.