A pretty big update today, I won't be able to cover everything but let's cover the big ones: [list] [*] Social System is actually fixed this time, each special interaction now has a description and should launch correctly when selected, also you should no longer gifts of 0 quantity. [*] Default system will no longer cause a crash, also the penalty is less severe. [*] Animals can no longer be butchered after being sold. [*] Even more dynamic menus for players using unique screen sizes . [*] General fixes to jobs that had the wrong ingredients. [/list] If you posted a bug in the discussions group, there's a good chance that this patch has addressed it so please feel free to give it a go and let me know if it continues to occur.