Big Patch
Author: Priory_Dev,
published 7 months ago,
Hey everyone, a lot of fixes coming your way so let's round them off:
[list]
[*] Characters will now be able to work alongside other characters on jobs where the cost of doing the job has already been removed from the player inventory.
[*] You should now be able to proceed building furniture between saves
[*] Taxes have been reworked so a serfs week-work obligations will properly reduce their taxes down to 0 if completed.
[*] Taxes are now paid on the first Monday of September and Tithes the second Monday after that.
[*] Reworked the Hallmote UI so there's not so much scrolling around if you just want to "Next" your way through it.
[*] Reworked starving so you don't take a tick of health damage until after you've made the decision not to feed your characters. Also health damage will now slowly tick back up so short term famines aren't quite so brutal.
[*] Reworked the health system generally so Characters won't die quite so young. Still needs tweaking but it's getting there.
[*] Reworked some notification systems to better display text.
[*] Reworked the character inventory system so when new items are added to the player inventory they can be equipped by other characters right away.
[/list]
There are some more minor changes but the list is getting pretty long so I'll let you figure them out!