Bet you didn't expect to hear from me so soon! Just polishing up some bits that didn't get addressed in the last update: [list] [*] Animals will now consistently increase their meat, fat and bone slaughter values each month that they are fed. [*] Animals will generate with a random amount of meat, fat and bone when they are purchased, rather than always being set at near 0. [*] Some UI improvements to the Animal Sheet and a description generates for each item the Animal Produces. [*] Horses will now provide Hides and Fat when slaughtered rather than nothing. [*] The Animal Sheet should stop behaving weirdly in general. [*] Bones can now be burned in the Kiln to produce Lime. [*] Rebalanced Tallow Candles due to the quantity of fat one animal is able to yield. [/list] There are a few more upgrades to Animals I'd like to do, I don't love the Sheet as is, the trade is also pretty ugly and not as descriptive as it could be and I'd like to add a description popup to the trade window as well but these changes should really improve the animal gameplay for those of you looking to build a flock.