Second Major Update is LIVE! (1.2)
Author: Mike Hellforger,
published 3 weeks ago,
[h1]Hello, Villains of Undead Onslaught![/h1]
Lord Cinderhell was kind enough to show off all the new goodies he could get his hands on in the upcoming 1.2 Update! We were constantly hearing his evil cackling, so I guess we can safely say that at least he’s enjoying the content. >.>
Now, let’s dive into the key features of Update 1.2!
[h3]Ability Evolutions[/h3]
The long-awaited Ability Evolutions are finally here! You can now combine specific max-level active abilities (weapons) and passive skills into a supercharged new skill that’s both visually impressive and utterly devastating.
[img]https://clan.cloudflare.steamstatic.com/images//45022834/8cbb98e7c2f2da1f7f44017c9d6de21b57bf8c97.jpg[/img]
For example, the Fire Tornado can now evolve into Soulstorm—in addition to spawning the regular Fire Tornadoes, it summons a Soulstorm Tornado that acts like a minion, constantly hunting enemies to burn and destroy! 🔥🌪️
[img]https://clan.cloudflare.steamstatic.com/images//45022834/312a371c302d634fe5985f477feb150627ec1e76.jpg[/img]
[img]https://clan.cloudflare.steamstatic.com/images//45022834/b03289d1e9c5c57396c9fec31e01523d19d05f13.gif[/img]
Also, in this update, some talents exclusive to specific villains have been converted into evolutions, as they felt more fitting in this form. But don't worry! Villains who lost those "evolution" talents have received even cooler, brand-new talents.
[img]https://clan.cloudflare.steamstatic.com/images//45022834/83bb280bb3a049f447373128067dad15f2e620bd.jpg[/img]
[h3]Unique Villain Mechanics[/h3]
Each villain now has a unique interactive mechanic right from the start, which automatically upgrades every 5 levels with a visual indicator in the UI.
[img]https://clan.cloudflare.steamstatic.com/images//45022834/b7d5e1d034f1400295814579bd65b44c4190926e.jpg[/img]
For instance, Lord Cinderhell's old passive, Infernal Domain, has been promoted into his Unique Mechanic! Now, aside from its original effects, it has a power-up indicator. Every enemy burned fills the bar, and once fully charged, Lord Cinderhell gains a 2x Fire Damage bonus for a short time! The bar resets when the effect ends, and the process begins anew.
Every villain will have their own Unique Mechanic, adding more depth and strategy to each playthrough!
[h3]Dark Aspirations[/h3]
Each villain now comes with their own set of Dark Aspirations—personal challenges that will grant a Skull when completed. The first three characters (Rend, Cinderhell, and Cordemal) have relatively simple aspirations that will take about 1-2 runs to complete, unlocking their first row of talents.
[img]https://clan.cloudflare.steamstatic.com/images//45022834/287b1df8bbb15c8c1f798764be283352c64bd77b.jpg[/img]
Villains like Taurok, Aphorius, and Zargoth will face more challenging aspirations, taking 3-5 runs on average to complete. Aurelian falls somewhere in between, with aspirations taking 2-4 runs. Lastly, Varkath and two future villains (not arriving in 1.2, but soon!) will have the most difficult aspirations, typically requiring 4+ runs to conquer.
Context: We designed Dark Aspirations to give newer players a meaningful choice after their first run: replay with more talents or try out a different villain. These quests offer a quicker way to unlock the first talent row by earning extra Souls, bypassing some of the RNG (boss drops) or Hero-Slayer mechanics!
[img]https://clan.cloudflare.steamstatic.com/images//45022834/ea74108cc44b6dd6cb1e45acfde6d07fe3836bca.jpg[/img]
[h3]Special Traits[/h3]
Each Villain will now have a Starting Trait - basically a Unique Passive Effect (text in green on the right panel). These effects can be quite powerful, so make sure to check Traits for every villain!
Some are powerful Stat bonuses with a special scaling condition:
[img]https://clan.cloudflare.steamstatic.com/images//45022834/085c154e429877f48e7eb1cff55a2cb89df402a3.jpg[/img]
Others are utility options available at certain levels:
[img]https://clan.cloudflare.steamstatic.com/images//45022834/27bf50041bde2c7bc8bdd42690130f02ca5805b5.jpg[/img]
[h3]Extended Talent Trees and Talent Rework[/h3]
As mentioned in last week's newspost regarding talents - we have extended the talent trees for every villain, adding 3 more options at higher Skull Levels and also heavily reworked some of the talents that functioned better as Weapon Evolutions, so had to be replaced.
[img]https://clan.cloudflare.steamstatic.com/images//45022834/04385511e0f4a3bcbf3502424ffa9e784f315584.jpg[/img]
Once again, Lord Cinderhell was unkind enough to let us have a sneak peek into some of his new talents:
[img]https://clan.cloudflare.steamstatic.com/images//45022834/636178998d10bc65eb1557399b6f38d4f4bd114a.jpg[/img]
Weirdly chilling, isn't it? Some of these talents can drastically change your Villain's builds!
[h3]World Quests[/h3]
We have added a new Map Interaction and a source of skulls: World Quests. These are challenging quests, that have a special conditon attached to them. For instance, this one summons an Angel that has an aura, that nullifies all the damage from all your skills as long as he's nearby! Worry not, though, as a portal of Hell will be summoned, where the angels has to be "kindly escorted" into. Doing so yields powerful rewards! It's just a matter of not being torn to shreds by a bunch of angry peasants, while doing 0 damage to them!
[img]https://clan.cloudflare.steamstatic.com/images//45022834/571584a0ff9aa7e2df3f58a196757fd496115d0d.jpg[/img]
[h3]Global Events[/h3]
When the World Quests will be unlocked you'll also unlock Global Events. These are random occurances of weird and otherwordly effects on the map! Can you survive through them all?
[img]https://clan.cloudflare.steamstatic.com/images//45022834/fce6b4113f640c763072faf0acefe96335213087.jpg[/img]
That’s It...that was HUGE! THere are also a bunch of undocumented changes that we are sure you'll have a blast discovering!
As always - special thanks to our Discord members for helping us to make the game better!
[url=https://discord.com/invite/undeadonslaught][img]https://clan.cloudflare.steamstatic.com/images//45022834/9287c99207b41f60669900d728eb002a6de73ce7.png[/img][/url]
Thank you for being a part of this journey. Your support is what drives us to make Undead Onslaught the best it can be. Stay tuned for more updates and keep the feedback coming!
Wish App Games Team