Changelog [h2] 0.1.358 [/h2] [list] [*]Improvement : The star icon on the compass is visible all time so players can navigate easier. [*]Improvement : Loading times improvements for old hard drives. [*]Critical Bug Fix : Leaving the game mid mission and starting another one causes the mission to bug out. [*]Bug Fix : Disable virtual pointer on the main menu if a gamepad is not present. [*]Bug Fix : Pressing H does not heal the player. [*]Bug Fix : Invisible Zombies. [*]Feature : Loot overhaul. Entire loot system has changed. Implemented Shuffle Bag algorithm more you loot more you get high tier items. [*]Feature : Lockpicking, some vehicles have locked boxes you need a unlock them by lockpicking and get top tier loot (MP5, AKM, F1 etc). [*]Feature :Loot pool is expanded now you can loot clips, ammo boxes, throwables and weapons. [*]Feature : Added new weapons, MP5, Molotov, Grenade, F1, Flare gun. [*]Feature : Interactive looting you can loot by interacting objects directly [*]Feature : New Mission takes place in the dangerous night of undead city. [*]Feature :Adding hit markers. [*]Improvement: Taking damage has screen space blood fx. [/list]