Changelog [h2] 0.1.254 [/h2] [list] [*]Critical Bug Fix : Restarting the level after the player's death makes weapons unusable. [*]Critical Bug Fix : Restarting the level after the player's death causes missions objectives to bug out. [*]Bug Fix : Invisible wall inside the police station. [*]Bug Fix : Extraction zone is disabled on mission 3. [*]Bug Fix : You can see through terrain by the police station. [*]Bug Fix : Removed interaction prompts from static doors. [*]Bug Fix : Flickering Issue [*]Bug Fix : Changing quality settings does nothing. [*]Bug Fix : Rebind UI is working now. [*]Improvements : reduce CPU overhead. [*]Improvements : VRAM usage. [*]Feature : Adding Explosive Barrels by the extraction point to help players to eliminate the swarm. [*]Feature : Added zombie growl sound to every zombie. [*]Feature : Virtual Pointer for gamepads (you can play the game with controller) [*]Balance : Reduce total zombie spawned on extraction point [*]Balance : Increased player’s stamina. [*]Balance : Police Station has an Automatic-Rifle now. [*]Balance : Second mission location has ammunition and explosive barrels to deal with the swarm. [*]Balance : Add Pistol and hunting rifle to starting inventory to help players. [/list]