Release notes for 0.6.1: -Add inverted vertical mouse feature -Add mounted gun looking sensitivity sliders -Doubled the amount of hell hounds that will be alive after wave 5 -Fixed other players characters sometimes floating -Fixed duplicated players bottom left -Fixed the wrong amount of xp/levels shown when you finish a game, correct xp was awared before, just didn't show properly -Fixed the jaggy zombie path on defend the objective -Fixed players allowed to get on the mounted gun, even if someone is already there -Fixed most of the engineering skills not working -Fixed the laser fence having infinite health -Potentially fix zombies getting stuck at the airport by the staircase -Potentially fix the players getting teleported to hell and the boss spawning in the normal world