Turbo Kid Patch v.1.0.117279
Author: Outerkarls,
published 5 months ago,
Hey hey HEY! We're back with another update, kids! 🔥
Turbo Kid will be part of a few digital festivals soon, we'll have news for you. Until then, be sure to leave a review and tell your besties and favorite creators about the game, it helps a ton! 🙏
Without further ado, let's dive right into today's patch notes. Keep the bug reports and suggestions coming!
[h1]Improvements[/h1]
[list]
[*] Added a restart button to the Arena and Bike Tricks mini games.
[*] Multiple tweaks and improvements to most of the boss fights.
[*] New animation for the energy bar when getting an upgrade.
[*] Improved texts in the menus.
[*] Added a Discord button to the main menu. (Join us! [url=https://turbokid.gg/discord]https://turbokid.gg/discord[/url] )
[*] Improved the auto-rotation on the bike so it's harder to fall when not using any tilts.
[*] Added Naomi on the west side of the [spoiler]Skatepark[/spoiler] to give you the zone intro if you arrive by the [spoiler]Junkyard teleporter[/spoiler]
[*] When the player runs out of [spoiler]Turbo Energy[/spoiler], the weapon is now automatically switched to the basic gun.
[*] Tweaked the way scraps are displayed in the HUD: added scrap no longer decreases as the bank increases to help players better understand how much scrap is collected.
[*] Updated localization for keyboard inputs.
[*] Made the keyboard key instructions in the tutorial clearer.
[*] Delayed the minimap appearing at the start of the game to improve the intro.
[*] You can now save after completing a [spoiler]bike race minigame[/spoiler] but before getting the reward.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//41347770/eb2914001daf963e40a0073d52809fcf2ca4be70.jpg[/img]
[h1]Fixes[/h1]
[list]
[*] The [spoiler]Drone Spider[/spoiler] now only shoots from the top instead of glitch out when the visual controller is disabled.
[*] Adjusted the [spoiler]Oozinator[/spoiler] arm position.
[*] Stopped the [spoiler]Saw gun[/spoiler] projectile from bouncing if the last hit destroys the target.
[*] Fixed players being able to switch tabs even when a popup was displayed in the settings menu.
[*] Tweaked some steel beams that were too difficult to grab.
[*] Improved the performance on the scraps system.
[*] Fixed an issue that stopped players going down ladder if they were partially on it and partially on solid ground.
[*] The [spoiler]Flying head spawner[/spoiler] was sometimes leaving the light on when destroyed.
[*] Instructions for new weapons were displaying keyboard instructions instead of controller instructions when needed.
[*] Fixed an issue where [spoiler]Becca and Witch[/spoiler] would disappear after [spoiler]defeating Becca[/spoiler] if the player moved far enough for them to be off-screen.
[*] Added a missing [spoiler]Lighting gate switch[/spoiler] to the map in the [spoiler]Skatepark.[/spoiler]
[*] Shooting while emoting was sometimes causing the animation transition to get stuck for a few seconds. Can y'all stop finding weird ways to break the game pls?? (but if you do anyways let us know)
[*] Fixed some weirdness when trying to do tricks while both wheels were still on the floor.
[*] Fixed an issue where bosses starting cutscenes would be skipped if the player died once during the current session.
[*] Changed "Issac" to "Isaac". Our bad, dude.
[*] Pressing back in the assist menu would sometimes close the whole menu.
[*] [spoiler]Shivers[/spoiler] would sometimes keep prompting you with "Y" when you finished his quest.
[*] The [spoiler]Destroy GG reserves[/spoiler] objective was being completed too soon.
[*] Removed the random "Daddy!" dialog bubble that came out of nowhere in a cutscene.
[*] Updated the German translation of "Cartridge". Thank you to those who reported this!
[*] [spoiler]Naomi[/spoiler] would sometimes trigger the [spoiler]Junkyard's[/spoiler] intro cutscene even if the player has already been there.
[*] The cutscene where [spoiler]Naomi prays in the Church[/spoiler] would sometimes trigger even if the player was already past that point.
[/list]
There we go! Hope you've been enjoying Turbo Kid and keep the feedback and love coming! Have a great week-end. 🤘