Development Update January 26
Author: bcorbin,
published 9 months ago,
This week, we'll take a look back at the film that sparked the whole thing and see how it influenced the production of the game.
[h2]Nine Years Ago...[/h2]
On January 26th 2015, nine years ago to the day, the public feasted their eyes on Turbo Kid for the first time as the film premiered at the Sundance film festival in Park City, Utah.
[img]https://clan.cloudflare.steamstatic.com/images//41347770/03628a9cc9154a6bfccf0431beb04c2ebee32b84.png[/img]
The film went on to win multiple awards at the Saturn Awards, SXSW Film Festival, Sitges, Fantasia and FANCINE to name a few.
Reviewers were impressed, calling the film:
[quote=author]“A pitch-perfect pastiche that never mocks its inspirations, the picture is silly fun to warm the hearts of aging fanboys and delight hipsters who weren’t yet born the first time Mel Gibson donned Max’s leathers.”
- John DeFore, Hollywood Reporter[/quote]
[quote=author]“Perhaps the most colorful film ever made with a postapocalyptic setting, Turbo Kid is a loud, energetic homage to Eighties kitsch.”
- Laura Kern Film Comment Magazine[/quote]
[quote=author]“A ferociously fun throwback to a time when B-movies went way over-the-top without a single care.”
- JimmyO, JoBlo's Movie Network[/quote]
[img]https://clan.cloudflare.steamstatic.com/images//41347770/b07234bb18138db3317cbe58cfe63b31149cfd38.jpg[/img]
For fans of the film, this is the essence we’re aiming to keep in the game. We’ve been working with the team behind the film to make sure that their vision of the lore, tone, and humor are respected.
[h2]Calling Back to the Film[/h2]
Adding to your immersion, iconic scenes from the film will be revisited in dreamy in-game flashbacks, giving more context to the characters' emotions and motivations.
[img]https://clan.cloudflare.steamstatic.com/images//41347770/41222a7276a41483a95e0a6364ff7607938ca469.png[/img]
[previewyoutube=noXJgEu7C80;full][/previewyoutube]
What's the comic book the Kid's talking about? Find out in two weeks when we dive into the world of in-game collectibles.
Mathieu Fecteau – Producer at Outerminds