A New Year, A New Update, A Playable Apple
Author: Outerminds, Inc,
published 1 year ago,
[b]Happy New Year everyone![/b]
The team here at Outerminds is back in full force after a fun holiday and we’re ready to give you a little idea of what 2023 has in store for us as well as a much-needed update to confirm we’re still breathing. ;)
To start, we’d like to address some of the more frequently asked questions we’ve seen in comments and on social media:
[b]Q.[/b] We know the game will be released for Switch and Steam, but will it be available on other platforms?
[b]A.[/b] The only two platforms are still Switch and Steam. Plans to launch on other platforms remain unchanged as of now. We will be sure to update you if these plans change.
[b]Q.[/b] When can we expect the physical version and physical bonuses?
[b]A.[/b] Physical editions of Turbo Kid as well as Kickstarter backer bonus items will be delivered on or after our release date, this will all depend on shipping providers. We’ll have more info to share as we near launch.
If you haven’t already, please take a look at the Kickstarter FAQ tab as these questions have been addressed when we first set up the page. If amendments are ever required, you will be the first to know.
[b]Regarding development[/b]
2023 is our year and we’re confident that we’ll deliver a totally rad, totally chrome, version of the game.
Content is well on its way to being created and you can learn all about our smaller achievements and progress updates via our Turbo Kid YouTube streams. If you’ve got questions, that’s the best time to ask live! We’ll also make sure to keep you updated as much as we can on Discord.
[b]Q.[/b] The arrow keys aren’t the best for controlling the bike. Can you please add a key-mapping option?
[b]A.[/b] Absolutely! The full release of the game will include the ability to map your keys wherever you want them to be.
[b]Regarding the Steam Demo[/b]
If you haven’t noticed, we put up a Steam Demo of a tiny gameplay portion for Turbo Kid back in later September/Early October. This is the best way to get a feel for the eventual release, bop to some Le Matos tracks and commit gory destruction.
[b]Q. [/b]Will the demo stay forever?
[b]A.[/b] Yes!
Or at least, until the apocalypse.
[b]Q.[/b] Will you update the demo?
[b]A.[/b] No! We’re concentrating all our manpower on the full release of the game, but don’t hesitate to leave feedback on the demo page, we’re happy to have a conversation on game design or whatever you fancy.
[b]Looking over the wasteland’s horizon[/b]
With that, thank you again for your continued support and we can’t wait to keep the conversation going.
In the meantime, here’s what you’re actually here for, early looks at playable Apple in Turbo Kid.
[previewyoutube=Bm43qkCouWo;full][/previewyoutube]
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