Here's the patch, let's get straight to the point. 1. We added several new quests, confirmed by the screenshots below, check the locations. [img]https://clan.cloudflare.steamstatic.com/images//44508196/cab54080875c5a65ebe17162239ce9d4895d2df9.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//44508196/7fd175f5327fc09a61cdc7a596aa9cbb82beddda.jpg[/img] [img]https://clan.cloudflare.steamstatic.com/images//44508196/0fb32cf791d0fd464edc7662fa6f7e496379f9f8.jpg[/img] Plus one quest that I won't tell you about. 2. Added several icons with explanations. [img]https://clan.cloudflare.steamstatic.com/images//44508196/794f197c189d2bbf77ef8cd3094db69f491e020c.jpg[/img] 3. Now, when gaining a level, the tradesman receives a special point for upgrading mercenaries. It’s now easier to upgrade mercenaries, plus such rewards are given in some other quests, and later we will add these points to rewards for other quests (we haven’t decided which ones yet). Mercenaries of different rarities require different amounts of points to level up; this is an auxiliary leveling that does not replace leveling through scrolls. [img]https://clan.cloudflare.steamstatic.com/images//44508196/b74585ca27a7f23e9f483b896f620ca26e844ced.jpg[/img] 4. We have reworked the difficulty of products. Now one plank does not give +1 to road difficulty, and a chicken does not give +5 to road difficulty. A whole stack of planks will add +0.25 to the danger of roads, for example, and one chicken add +1. The early game will be easier, but the later game will be more difficult. However, it is still possible to transport a variety of goods, but those who currently have a full inventory of goods will experience problems. Sell ​​these goods. [img]https://clan.cloudflare.steamstatic.com/images//44508196/858473937a45bd64ecaeaf196c9ba784e3bfd7a9.jpg[/img] 5. The maximum number of battles on the road has been reduced to three. No matter how many goods you carry, the number of battles will not exceed 3. 6. Parry is now removed even after several successful parries (the counter is displayed). We have already done several more quests and are continuing to work, but without localization we cannot release a patch, and it makes no sense to release one quest in each patch. Working! P.S.: And, Lord, if only you would write positive reviews as quickly as negative ones after a couple of bugs in Early Access game ːsklsmː