Patch 0.2024.07.03
Author: AZAMATIKA,
published 3 months ago,
1. We added Gigachading (the development name for the mechanic), in other words, Dealer mechanic.
A small mechanic that allows you to earn more money and rewards you for consistent trading. Sell the goods that the merchant in the location needs, get a bonus to the demand selling prices, and move to the next location.
You receive the Dealer's bonus for each location dealt, up to a maximum of +30% to the price of goods in demand. The bonus is lost if you visit a dealt location again or if you drive out onto the road without dealing with goods in the current location.
It's not that complicated! We just added this mechanic, so it may have problems.
[img]https://clan.cloudflare.steamstatic.com/images//44508196/a12b2a2e7e3f8b73a5f8015dc2aab6f9b22d7f2a.jpg[/img]
2. Now, when you hover mouse cursor over a city on the map, you can see a small hint whether you have goods demanded by merchants in your inventory.
3. There are now bats in the caves. Yes, this is also important.
4. A couple of transportation quests are now displayed in the quest book.
5. Planks now give less health to enemies. A tier 1 product, of course, shouldn't be so tough. Even though they are planks, they are tough.
6. The barbarian Barbar's passive ability to devour food has been brought to an adequate level. 100% it was too much, that’s not how things are done.
7. Now, when a legendary mercenary is dismissed, his level will be saved. To buy it back, you will have to spend more money, of course.
8. If you are tracking a quest, for example, about bringing goods, you can now click on the quest text in the upper left corner to open the quest window, where that particular quest will be highlighted.
9. Language Localisation Rules.txt in game folder was updated. Now you can test dialog localisations.