TOASTERCIDE HAS BEEN RELEASED
Author: The Chairman,
published 1 week ago,
Toastercide has finally released. Its been quite a journey. Toastercide initially began as just a small project where I could learn how to make 3-D games. It was meant to just be a 2-3 month development period, but then one of my reels blew up, and I realized I actually had to make a good game since people were actually waiting on it.
Thus, a 2-3 month development period turned into just over a year. A combination of scope creep, inexperience and arrogance lead to three separate delays. Finally, I committed to November 22nd because I knew that if I didn't do so publicly, I would never release my game since it would never be perfect.
I hope it lives up to your expectations! Thank you to all the play testers who spent countless hours trudging through levels, giving me invaluable feedback. The game is way more polished because of you guys. Thank you.
I have a few more updates in the works, but for now I think I'm going to focus on emergency bug fixes for a few days, and then I'm going to enjoy Thanksgiving.
Thank you all for your support this past year, I hope you enjoy the game.
Please leave an honest review of the game, so I can make the game even better!