[list] [*] Buffed mana restored on each auto attack [*] Fixed an issue where Tutorial elements in combat were blocking skill descriptions, by adding the minimize and maximize feature to them. [*] Fixed an issue where the tier 2 scythe required a staff to make instead of a scythe [*] Fixed an issue in the equipment preview where some numbers displayed as red instead of green if they were going up, but attack was not. [*] Created a panic option in combat, where even if "selecting an enemy to target" Pressing escape three times in a second will open up the pause menu. We hope this will cover some cases of script errors causing soft locks. [*] We are continuing to investigate reports of a soft lock based on using bombs for the first time. The above panic option should be a fix to not lose progress though. [/list]