[list] [*] Slightly increased needs threshold where auto action desire for activity gets extra boost from 25% to 30% [*] Added extreme warning tooltips for preferences on character creation screen [*] Rebalanced Eating, Sleeping, Working preference strength for Love and Addicted to be less overpowered [*] Business reputation effect on income shows more symbols for more accurate representation of impact [*] Increased Game Studio max contracts from 5 to 7 [*] Added contract payout multiplier to moddable values [*] Fixed contract payout calculation [*] Fixed too many employees overflows the staff window [/list]