Exciting news, the game will officially launch into Early Access on 20th June, 2024, marking a significant milestone in its development journey. It will also be participating in the upcoming Next Fest this June, offering players a sneak peek into what's to come. I've dedicated efforts to integrate Mod support, a highly requested feature from TGL1. The Early Access release will not only feature built-in mods but also support for Steam workshop mods, barring any unforeseen circumstances. Next on the list is a bit of a game changer. You'll have the ability to quickly toggle auto mode on or off for individual characters, giving the flexibility to manually control certain characters while allowing others to autonomously execute actions based on their settings. It's a perfect blend of real-time and turn-based gameplay styles, offering the best of both worlds! [img]https://clan.cloudflare.steamstatic.com/images//44216768/cbb550eee26e654325b610325f8a88abd58242e0.png[/img] Finally, I've been tackling issues such as prolonged save times during extended gameplay sessions. While there aren't any interesting screenshots to showcase these improvements, rest assured that work is still progressing. Stay tuned for further updates.