You will now be able to hire services to handle some household tasks. [img]https://clan.cloudflare.steamstatic.com/images//44216768/f89a1e738d2d3c93f4756af1851007ea61c303dc.png[/img] A nanny will provide babies with the presence of an adult. A home chef will do the Cook Food activity. With some modification, I've been able to leverage the existing auto actions decision-making process to implement this feature. This means the services calculate a desire value and have the same requirements as your characters to perform their tasks. For example a home chef can't cook if your household is missing an oven and will inform you of this problem. [img]https://clan.cloudflare.steamstatic.com/images//44216768/fd5dc781e1da8ab928ac99e0168306b0afde4479.png[/img] These services come at a price (which fluctuates with inflation, as usual) so you'll have to consider whether the time savings are worth it for your particular circumstances. On a separate note, I've moved a bunch of tutorials into permanent help buttons that you can access at any time on the relevant windows. It makes a lot more sense this way since you might not be interested in certain features until hours into a game! [img]https://clan.cloudflare.steamstatic.com/images//44216768/6cbacf014cb21887503fb415ff481da8eacb767f.png[/img] [h3]Version 0.47.04[/h3] [list] [*] Added Services system [*] Added Grocery Delivery, Home Chef and Nanny to home services [*] Added tutorial-style help buttons to Service, Stock Market, Business, Contracts and Socials windows [*] Renamed Services finance type to Retail Services [*] Added Household Services finance type [*] Notifications stop making sound for low usage items expiring like cooked food [/list]