Hi there! Today's patch includes the first Quality of Life changes since we've finally had the time to implement some. If you still experience bugs, or have reported a bug that is yet to be fixed, no worries, we still have a long list to clear. We're just taking it one step at a time. [h1]Bugs & Crashes[/h1] [b]Crashs:[/b] - Fixed 2 crashes occuring with Astral Retribution. - Fixed a crash when receiving too much damage, also causing FPS drops. [b]General:[/b] - Fixed a bug where some Legendary items would show a £ instead of their actual stat. - Fixed a bug where you could not purchase Skills with Slorm if you had the exact number of Slorm required. - You should no longer be stuck by environment when trying to reach Bryan's Portal. - Slormites Found are now properly shown at the end of an Expedition. - Fragments now display the proper icon on the Minimap. - Debuffs on enemies should no longer be cut on high resolution screens (untested, let me know) - Upgrades and Passives should no longer be active if you no longer have the requirement due to unequiping gear. - Thorns should now properly hit all enemies even when multiple enemies are all hitting at once. - You can no longer unlock Adam Nostrus' Primordial Reaper by reaching level 100 with any Primordial Reaper. [b]Controller:[/b] - Your Character should no longer keep moving when Click to Move is enabled. - Menus should now be accessible on any sort of screen resolution. [b]The Mighty Knight:[/b] - Whirlwind now triggers Astral Retribution and Astral Meteor from Elder Retribution. [b]The Mischievous Mage:[/b] - Arcane Breach's Violent Contact now properly deals Increased Damage to every enemy hit. - Arcane Breach's Evergrowing Portal can no longer occur more than 10 times (Individually). - Polyvalent Caster should now properly work. - Diversify should now properly work (and stop giving you tons of projectiles). [b]The Fierce Huntress:[/b] - Wandering Arrow should no longer prevent you from losing Bryan's Circle of Protection. - You can no longer be unkillable while using Life Regeneration and Totems of Renewal. - Void Arrow's charge now properly ends when being stunned. - Endless Quiver should now properly work on Void Arrow. - Endless Quiver should no longer increase Rain of Arrow's Mana cost. - UI: The Delighted Mechanic should no longer be offseted. [b]Reapers:[/b] - Primordial Vindictive Slam's Holy Ground no longer benefit from Vindictive Slam's Increased Area Size. - Goldscourge should now properly count and add Goldus. - Reaper of the Sleepy-Butterfly should now display correct informations in the tooltip. - The Primal Ancient Ancestral Legacy's Elemental Fervor should no longer stack. [b]Attributes:[/b] - Bravery Rank 30: should no longer work when equipping/unequipping gear. [b]Extras[/b] - Typos... Typos everywhere! - A bunch of other bugs should be fixed based on some general changes made to the game. [strike]- I also probably broke a few things.[/strike] [h1]Quality of Life Changes:[/h1] - You can now activate Area of Effect & Totems Rapidcast (and no longer have the option to Aim - toggled off by default). - You now have an option to auto-pick up Crafting Materials (toggled off by default). - (Also added an animation when you pick up Equipment or Materials). - You can now see the Level of your Item on your Item! - If you're at max level, the XP of your Reaper is displayed at the bottom of your screen. - You can no longer right-click to Salvage an Item (will result in less accidental salvages). - You can now right click on an Item at Friedrich's or Rick's menu to equip it back to its slot. - Equipment is now automatically reequipped (or put back in your inventory) upon leaving Rick or Friedrich's Menus. - You can now UNLOCK stats you've previously locked to your equipment, at Friedrich's.