[HOTFIX 1.0.3] Spacecraft Repairs: ultrawide support, hardlocks & UI
Author: Vulgora,
published 11 months ago,
[i]We want to thank every astronaut who has submitted a bug report or shared their feedback with us, and all of the astroscientists that have already taken part in The Invincible’s cosmic adventure! Together with your help, we have improved the playing experience on Regis III. Here is the list of changes coming with hotfix 1.0.3.[/i]
PS Just a reminder: after the hotfix 1.0.2. [b]we have lowered the minimum PC requirements[/b]. Our performance tests proved that The Invincible will run on graphics cards with 2GB or 3GB RAM. In Full HD on High and Epic settings, the game should work at around 25-30 FPS. [b]If you have AMD R7 260x (2GB) or Nvidia GTX 760 (2GB), you can enjoy the cosmic adventure to the fullest now[/b].
[h3]Improvements:[/h3]
[b]We have heard loud and clear the voice of our supporters who would enjoy playing The Invincible on ultrawide resolutions, so we added the ultra widescreen support to the game. Enjoy![/b]
- [b]Fixed various hardlocks and softlocks[/b] reported by players (old saves should also work properly in these cases):
(a) [b]the possibility of getting stuck before reaching 4th Gorsky's point in the objective ‘Find Dr. Gorsky’[/b],
(b) the incorrect checkpoint save on the 4th point, which spawned the player in the wrong place after loading,
(c) the possibility of getting stuck next to the antimat in the convoy area.
- Fixed the position of a saucer after the crash.
- Fixed a relay transmitter usage (showing/hiding) and added its missing shadow.
- Different minor quest/level design bug fixing (e.g. dialogue timings, hints and interaction improvements).
- Improved body and camera movement while holding or using equipment.
- Improved controller input (it should feel more natural now).
- Improvements and further optimization for screen resolution and other graphic settings.
- UI/UX improvement for language settings (full language names instead of codes).
- UI/UX improvements for gamma settings.
- Some animation and environmental polishing.
- Minor SFX/VFX bug fixing and polishing.
- Several localization fixes.