For the first devlog, I wanted to highlight the most important building in the game... your inn! [img]https://clan.cloudflare.steamstatic.com/images/44662014/4531b97722bde8cea369376320713a17db046881.png[/img] When we first see it, it's a dilapidated farmhouse that really doesn't look very promising. I wanted to incorporate more visual changes into this game compared to the prequel, [i][b]The Lost Art of Innkeeping[/b][/i], so you'll see both the exterior and interior of the inn transform over time, as you discover new items, meet new people, and buy upgrades. So after some (very expensive) renovation... [img]https://clan.cloudflare.steamstatic.com/images/44662014/aada344b103836b7e4dfa77a9879468fdd0cbb85.png[/img] I wanted the renovated inn to look like a definite improvement over the old farmhouse, but still retain some features of the original building. As a result, you can see above that the roof is still made from palm fronds and the walls have a "wooden" look (as opposed to being constructed from brick, stone, or concrete). I also spent some time designing the windows so that they look a little more unique. And of course, this being a hotel by the beach, the more expensive guest rooms have a balcony from which you can enjoy the view! I'm still working on adding more stuff in the garden. You'll also get the chance to customize a few things about the inn, if you have (in-game) money to spare. :) Also, if you're interested in learning more about me and what inspired [i][b]The Hidden Art of Innkeeping[/b][/i], I was interviewed recently by [i]The Cozy Conservatory[/i], a website that features cozy games! You can find the interview here: [url=https://thecozyconservatory.com/]https://thecozyconservatory.com/[/url].