V0.61
Author: Dishmink,
published 7 years ago,
Hey Everyone,
This patch focuses on bug fixing and polish of a bunch of existing systems. We also made some big memory improvements, and continued fixes for dedicated servers. You’ll need to get the latest dedicated server build in order for games to be compatible with this release.
Dedicated servers now use Steam server authentication. This allows you to now see the number of players in each server before joining. We fixed a bunch of issues with repairing structures in dedicated servers, and also some issues with running a server and client on the same machine.
For the translations introduced last patch, we have fixed a bunch of positioning issues, and added a first pass at a way to translate the survival book itself. We’ve also behind the scenes been preparing for a switch to new font types per language, so that all languages will be possible. Once the new font system is in, we have a bunch of translations ready to release.
For user interface, we continued replacing old icons with the newly designed icons for a bunch of in-world objects. We also made progress on a redesign of the title screen, and options menu’s. We also now show the day on saved game, so when saving you have a better idea which file you are updating.
For balance, one issue we’ve had since adding hot key items, is the possibility for players to spam healing items whilst in combat. We’ve added in a healing slow down to this. Take a med, it will now instantly show you how much it will heal, but the actual healing will crawl up to the full amount. In hard mode we have made this speed significantly slower. Chainsaw was made a lot more powerful against enemies, and we fixed some fuel exploits. For traps, we increased the chances of enemies being caught by both the deadfall and happy birthday traps! As they would often just run past them or avoid them making them not very useful against regular cannibals.
For multiplayer, we’ve added 4 new hair variations for one of the character types and smoothed out the movement of animals for coop client players.
There are also a bunch of bug fixes, new hair models for the female cannibal, a bunch of small polish fixes for building placement and lots more, for the full list please visit: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1690691184278318
We’ve set the next patch to around 20 days from now, as we’re planning v0.62 to be a pretty big patch release!
As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]