V1.10
Author: Dishmink,
published 5 years ago,
Hey Everyone,
This Update adds new buildables, some new caves to find those buildables in, a new weapon type, two new late game creatures, and a ton more. If you’ve completed the alternate ending you’ll also find some new decorative buildables available in your survival book.
We’ve also improved some of the games visuals, including the large lake in the middle of the world, tweaked the look of our ambient occlusion to detail shade things further back, improved shadow distance rendering and also improved the look of tree textures and the distant billboards. Along with this there are new volumetric clouds (can be toggled off if you prefer the old looking clouds) Improved underwater rendering including new caustic effects and lots more.
To help stop cheating in multiplayer, we removed exploits that would allow players to simulate damage on other players or instant kill them using cheats. We also fixed exploits with our building system that could allow players to damage buildings with cheats even if building destruction was set to off. We also fixed an issue where players could pretend to be other players in chat. In addition to this, you can now kick and ban any player in your server, even if they have made themselves invisible.
Along with this there are a bunch more tweaks and fixes, for the full list check: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/2467503683263727
edit:
Here’s a small hotfix to today’s patch release.
[list]
[*] Fixed issue with save games with gardens having chance to kick players
[*] Set volumetric clouds off by default in the presets
[*] Fixed an issue with unused gpu test grass that could crash some games
[*] Fixed area in cave that was flooded with water when it shouldn't have been
[/list]
edit: updated 32bit and VR build to latest
Edit:
Here are some more fixes for last night's update:
[list]
[*] Fixed area where you could fall through ocean at edge of world
[*] Fixed left over underwater cave entrance that lead to nowhere
[*] Fixed an issue where microstutter would occur if game was started from a new game (issue didn’t affect saves)
[*] Added possible fix for radeon 5 and 6 series cards that were having issues launching game
[/list]
If you are running a dedicated server, you will need to restart your server with the latest version to be compatible with this patch release.
As always, please continue to post your bug reports and feedback in the [url=https://steamcommunity.com/app/242760/discussions/]Discussions area of the Community Hub [/url]