Hey Everyone, For this patch we’ve focused on bug fixing and some balance tweaks. It’s a small patch as most of the team is working on the bigger December 14 story update For hard mode we’ve made animals less common, leader mutants and pales tougher, and drastically reduced chance of knock down from heavy weapon swings. Fire damage has been lowered considerably and more so on the big mutated creatures which should make them more challenging to defeat in this mode. We’ve also fixed a bunch of bugs, made the explosive holder work the same as the other holders in the game, added some limits to some inventory items for balance, fixed some save/load issues, made animals run from players more consistently and lots more, for the full list visit: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1460042754009830 As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]