V0.45 - Armor mannequin, improved animal navigation, carryable dried meat, new story pickups, bug fixes and more
Author: Dishmink,
published 8 years ago,
Hey Everyone,
This patch adds a new armor mannequin, making it possible to store different armor types for retrieval later. We also added a new alternate log and rock holder which can be toggled by hitting the R key, these store double the amount of each item.
Dried meat can now either be eaten directly off drying rack by holding the eat key, or taken into inventory by tapping the key. This allows you to carry dried meat with you and eat it when you like.
We worked on improving animal a.i. navigation, so deer should hopefully not run through rocks anymore. We also fixed some enemy navigation issues that should reduce cases of enemies running against walls and rocks endlessly.
Almost every item you can hold in your right hand can now be used as a weapon! So if you want to hit someone with raw meat you now can. We also added a tiny amount of damage to thrown rocks, so if you want to throw them at each other in coop games you’ll now do a point or so of damage.
We did a bunch of improvements to controller usage especially in menus, making it much easier to select options, start games and more using just a controller.
Climbing axe can now be used on outside world cliffs again! There are a couple new bits of art added, including new gore models for caves, new mud models for after it rains and new mud on arm textures which should look more realistic. Items should no longer fly up into the sky when player approaches them! Some new story items and pickups have been added, along with this we also fixed a ton of bugs and more all listed at: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1371443266203113
As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]