V0.43 - Stick and rock bags, super meds, building improvements, bug fixing and more
Author: Dishmink,
published 8 years ago,
Hey Everyone,
For this patch we’ve added new craftable stick and rock bags. Once crafted, these will increase the amount of rocks and sticks you can carry in your inventory. Along with this we’ve also added new craftable super meds, which will restore more health and stamina than regular meds. Recipes for these can be found in the survival book.
We’ve added autofill preview to procedural walls so they work similar to placing floors. Responsiveness when building on top of platforms/floors has been improved, and should result in less cases of structures snapping underneath you instead of on platform. On foundations, walls will now attempt to auto fill the entire floor area, not just the foundation shape as was previously the case.
For mutant a.i. we’ve added the ability for them to attempt to eat food from drying racks, or if there is no more food hanging to destroy these racks. We also fixed some issues with a.i. running to targets they couldn’t get to and animal a.i. spawning inside player structures.
Along with this we added some new sounds, more props to cave camp sites, fixed a ton of bugs for both single and multiplayer and more, the full list can be viewed at: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1348570671823706
As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]