v0.31 - New multiplayer clothing variations, player dynamic blood!
Author: Dishmink,
published 8 years ago,
Hey everyone,
For this patch we’ve made more of the world's animals interactable and edible. If you’re able to kill a crocodile, you’ll now be able to gather its skin and some meat. Smaller animals such as birds and squirrels can now also be harvested for food.
We’ve also added the ability to chop stumps! Previously you would have to use explosives to remove them and in the process probably blew yourself or half your base up.
Visual feedback in combat has been improved by pushing further the dynamic blood feature, including in multiplayer where you can now see damage taken by your teammates. It should now be a lot clearer how injured a player character or enemy is by the amount of blood visible on them.
On the multiplayer side we’ve added new player clothing variations, fixed an issue with blood not syncing on enemy corpses, and also implemented a sleep system. Sleep works basically the same as single player, only all players need to go to sleep at the same time.
Along with this we’ve also made the bone fence look more unique as previously it used same formation as stick fence. We added a new ability to cut holes in roofs which should allow for even more freedom in construction, flies are now attracted to dead cannibals, we also fixed a bunch of bugs, added some new art and animation and lots more all listed at: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1218181804862594
As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]