v0.30 - Burnable corpses, bone fences, dynamic blood, improved snow area, new explorable yacht, multiplayer item sharing system, wall weapon decoration, enemy balance, player strength balance tweaks and lots more
Author: Dishmink,
published 8 years ago,
Hey Everyone,
This patch makes the yacht finally explorable, and instead of having its items laid out on the deck, they are now collectable from inside.
It’s now possible to burn enemy corpses by dropping them onto fires. After a while the bodies will turn to bone, and these bones can be used to build the new ‘Bone Fence’ building type. Or alternatively stored in the new ‘Bone basket’.
We’ve added dynamic blood to the enemy skin shader, to give better feedback when fighting enemies and a clearer idea of when you were actually damaging them, this was especially an issue on the larger enemies where it was never really clear if all the hits you were applying were effective.
Snow area of world has seen some big improvements, we’ve added more trees, new snowy maple, and bare maple tree variations, added new snow grass textures, more snow covered porps and improved the lighting in snow to be a little brighter.
For multiplayer, we needed a way to share items easily between players. Building a snack cupboard or medicine cabinet isn’t the easiest system, and so we have added a new pickup to the back of the plane. The metal food tray can now be collected. In inventory combine whatever items you want to share, and equip. You can now give meds, soda, chocolate bars and some other select items to a friend in need.
We’ve also revised the multiplayer death system. Previously your body would contain a random selection of items on death instead of the actual items you died with. We’ve changed this so the corpse is now a more accurate representation of what you died with.
For pacing, we’ve fixed some issues where enemies could still find you regardless of if you had fires lit or not or if you were making too much noise. Find your base being attacked too often? Try putting out the fires and turning off your lighter.
Along with this there are also a load of other fixes, changes, gameplay balance and small art tweaks, for the full list check out: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1199992326681542
As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]