Hey Everyone, We’ve added a bunch of gameplay tweaks and improvements this patch, including a first pass at passive skills that improve over time - run a lot and you’ll be able to run slightly further without running out of stamina, dive underwater a lot and your breath will last longer. Two new building types have been added - a first pass at rock walls (although currently requires probably way too many rocks) and a new procedural stick fence! More cave work has been done. For the overworld, a bunch of improvements including little paths, better ground textures and details. There’s also been a ton of new audio improvements/additions including the new ‘Player burning to death’ sounds. We’ve also added oysters to the game, but so far no one on the team has been able to find them. There are also more visual tweaks, multiplayer fixes, and lots more, check out the full list at: http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1141135115900597 Note! We’ve changed how molotovs work slightly. You now have to light the molotov by pressing L. However you can also throw unlit molotovs at enemies, dousing them in flammable liquid and increasing the damage further lit molotovs do to them! Let us know what you think of this and the other new changes and As always, please continue to post your bug reports and feedback in the Discussions area of the Community Hub