Hey Everyone, This patch cleans up a lot of the multiplayer combat, fighting enemies as a client character should now feel a lot smoother and react better. Player movement has also been improved, as we found the positioning of the player camera was causing some additional stutter as the player moved. Visually we’ve replaced our bloom (again) with a new faster better looking physical bloom, replaced tone mapping and camera adaptation, and added some new effects. This includes a pretty amazing looking depth of field that isn’t quite ready to be used yet (currently blurs player and weapon) but we’ve left the option in in case anyone wants to play around with it. We’ve also fixed a bunch more bugs, added new audio, added a new moss/grass shader which allows moss to grow on rocks and cliffs, and added more animation to the opening plane sequence along with lots more all listed at : http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1130624213618354 As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]