Hey everyone, For this patch we’ve focused on our new building destruction system. It’s now possible to destroy buildings you’ve made, either with hand weapons or explosives. Enemies can now also try and bring structures down, so its more important than ever to lay out traps and defenses to stop them getting in. Previously built structures won't be destroyed correctly so we recommend starting a new save game for this patch. Experimental walls have also changed and loading a saved game with these built may cause additional issues. As further balance may be needed, we’ve also added a cheat mode that will make structures indestructible - type ‘ironforest’ in title scene to enable this cheat mode. We’ve finally opened up more of the world, added in new caves, new story pickups, fixed a bunch of multiplayer bugs, added in new enemy audio, new art, some new structures (procedural Stairs!) and lots more. We really wanted to get custom building in for this patch, and its 99% working but due to a last minute issue with multiplayer saved games that we haven't been able to solve yet, we’ve had to disable this for tonight. We’ve set the in game countdown timer to 4 days, but expect a hotfix in the next day or two as we’re pretty certain of the solution. *note - new ssao is a bit slow, we recommend keeping it off for now until we further optimize it We can’t post this change log here as it’s too long for a single post. Please go to our website or facebook page for the full list. ( http://survivetheforest.com and https://www.facebook.com/SKSgames/posts/1087847631229346 ) As always, please continue to post your bug reports and feedback in the [url=http://steamcommunity.com/app/242760/]Discussions area of the Community Hub [/url]