v0.8.0.7 Patch Notes
Author: Khao Mortadios,
published 4 months ago,
[h2]General:[/h2]
[list]
[*] Opening character info after choosing Random no longer crashes the game.
[*] Improved general network stability when playing with a spectator.
[/list]
[h2]Characters:[/h2]
[list]
[*] Kiyumi can now actually use the Strike Beam.
[*] When Kiyumi is wearing a Powerstache, Kitsuro will now boost any bullet he strikes (we're currently evaluating if Kitsuro also needs to grow a moustache).
[*] Fixed an issue with Mothilda's Ultimate: Chrysalis where the shields sometimes took damage if a different shield blocked a bullet.
[*] Mothilda's Chrysalis now generates a small VFX when destroyed.
[*] Fixed a bug where the wrong Sadie shot would get activated in online Sadie dittos.
[*] Fixed a bug where bullet status effects (like stuns and freezes) wouldn't apply to Sadie in online mode.
[/list]
[h2]Stages:[/h2]
[list]
[*] Fixed an incredibly silly mistake in Twinkling Tower that deleted the moving shields when pausing the game.
[*] Fixed an equally silly mistake in Windswept Wonderland that also deleted wind currents when pausing the game.
[*] Fixed a bug in Windswept Wonderland that prevented wind currents from spawning correctly when playing with infinite time.
[/list]